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Bewitched is an easy game to spot on the casino floor, just look for the plastic fishbowl full of ping pong balls. A good game theme with a bad hit frequency just about sums this game up. With the wild and double Bewitched symbol, coffee pots, vacuum cleaners, pots, pans and people sprinkled across the reels this game is one of the best graphically that IGT produced yet. The theme music from the television show is integrated in the game for the spin music and the credit adds a little more to the full stereo sound.
Playing the game
You insert your coins, bills or tickets to load the credit meter and select the number of paylines, up to 15, you wish to play. Then select the number of credits you wish you bet per line from 1 to 20. If you're really feeling lucky you can stop the spin at any time by pressing the spin button again.
The top jackpot is paid when 5 Bewitched logo symbols land on a played line which pays 10,000 coins per coin wagered on that line. This symbol is also wild for all other symbols, except scatters and bonus initators, and pays double.
The secondary jackpot is paid when 5 Samantha symbols line up on a played line and pays 750 coins per coin wagered.
Scatter pays are paid when 3, 4 or 5 black cat symbols stop on the reels which pay 2, 20 and 100 times your total bet respectively.
The "Bewitched Bonus" game is triggered by Samantha on a broom symbol landing on reels 1, 2 and 3 of a played line. The multiplier balls start swirling in the top globe, you're shown a short description of what Serena is up to when Darren is at work and given a box with 12 tiles on it. You must select tiles which either contain a bonus credit amount or a Samantha symbol. You pick tiles until you select the Samantha which turns Darren back into himself and the bonus ends. At that time a multiplier ball in selected and multiplies the total of the picked tiles by the number on the ball and you are awarded that amount. The bonus amounts available are based on the initiating line bet.
The "Cast A Spell Bonus" game is triggered by 3 spell book symbols on reels 1, 2 and 3. You're given 3 picks on the screen of 6 different spells. As you pick the amount won is added to the bonus meter and if you pick the "Bonus Spell" you are awarded another pick. You may also select the "Doubling Spell" which doubles the amounts of all spells. The bonus game ends when you have picked a maximum of 4 spells. The bonus amounts are based on the initiating line bet.